AeroTech 2 Vessel Technical Readout

Class/Model/Name:    Conqueror Battleship/Carrier (Human Sphere)
Tech: Mixed Tech / 3052
Vessel Type: WarShip
Rules: Level 3, Standard design
   
Mass: 780,000 tons
Length: 720 meters
Sail Diameter: 980 meters
Power Plant: Standard (C)
Safe Thrust: 3
Maximum Thrust: 5
Armor Type: Clan Lamellor Ferro-carbide
Armament:
16 NAC/30 (C)
16 NAC/25 (C)
3 Light NPPC (C)
4 Barracuda (C)
24 ER Large Laser (C)
12 ER Medium Laser (C)
24 Large Pulse Laser (C)
48 Small Laser (C)
24 Small Pulse Laser (IS)
12 NL45 (C)
12 NL55 (C)
12 LB 20-X AC (C)
12 LB 10-X AC (C)
8 Medium NPPC (C)
Manufacturer:    Quatre Belle Alpha
   Location:    Quatre Belle


Overview:

         Developed along with the Raven-Ghost Bear Leviathan, the Conqueror-class battlecruisers were intended as carrier-escorts for those massive dreadnoughts. Based on the hulls of the handful of Krester Ship Construction’s Kimagure-class pursuit cruisers that accompanied the fleet into exile, the Conqueror is one of the newest WarShip designs fielded by the Clans.
         Though the Ravens withdrew from the Leviathan project when it became clear they would not have to face Inner Sphere WarShips in the near future, the Ravens decided to complete the two semi-assembled Conquerors. The first, the Conqueror, was launched in 3052 and completed trials by June 3052. The second vessel, Ark Royal, was delayed by a series of technical malfunctions and launched in 3059. After taking up residence in the old Outworlds Alliance, the Ravens commenced production of the Colossus over Quatre Belle in 3075 and have kept the Conqueror line in operation ever since.
         The addition of fighter bays for two aerospace Clusters and their crew and technical support staff prompted a reduction in the vessel’s acceleration profile. The vessel’s weapons loadout was completely revamped with increased emphasis on anti-fighter defenses. Barracuda missiles supplement layered laser, autocannon and point-defense systems. Little remains of the energy-based armament of the Kimagure, with the Conqueror-class reliant on massive, devastating naval autocannons. These formidable weapons give the carrier an offensive punch comparable to regular cruisers of similar mass.

Notable Vessels & Crews:

Snow Ravens
Conqueror (3052)
Ark Royal (3059)
Colossus (3082)
Courageous (3089)
Illustrious (3096)
Implacable (estimated completion in 3103)


Class/Model/Name: Conqueror Battleship/Carrier (Human Sphere)
Mass: 780,000 tons
Equipment:             Mass
Power Plant: Standard 140,400.00
K-F Hyperdrive: Compact (Integrity = 16) 352,950.00
Lithium Fusion Battery:   7,800.00
Jump Sail: (Integrity = 4) 69.00
Structural Integrity: 70 54,600.00
Safe Thrust: 3  
Maximum Thrust: 5  
Heat Sinks: 1,575 Double 1,001.00
Fuel & Fuel Pumps:   3,000.00
Bridge & Controls:   1,950.00
Fire Control Computers:   24,036.00
Hyperpulse Generator:   50.00
Armor Factor: 1,087 Lamellor Ferro-carbide (C) 950.00

      Armor Value
      (Capital Scale)        
  Fore: 215      
  Fore Left / Right: 210 / 210      
  Aft Left / Right: 155 / 155      
  Aft: 142      

Equipment & Options:              
Cargo:    
   Bay 1: Fighters (50) with 8 doors 7,500.00
   Bay 2: Fighters (50) with 8 doors 7,500.00
   Bay 3: Cargo (1) with 10 doors 22,542.00
     
DropShip Capacity: 2 Docking Hardpoints 2,000
Grav Decks:    
   Grav Deck #1:  (65-meter diameter) 50
Grav Decks:    
   Grav Deck #2: (85-meter diameter)  
Life Boats: 20 (7 tons each) 140
Escape Pods: 20 (7 tons each) 140
Crew and Passengers:    
   50 Officers (52 minimum)   0.00
   200 Crew (151 minimum)   0.00
   100 1st Class Passengers   0.00
   100 2nd Class Passengers   0.00
   200 Bay Personnel   0.00

Weapons & Equipment: Loc SRV MRV LRV ERV Heat Mass
2 NAC/30 (C)(75 rounds) Nose 60 60 60 -- 200 7,060.00
2 NAC/30 (C)(75 rounds) Nose 60 60 60 -- 200 7,060.00
2 NAC/25 (C)(75 rounds) Nose 50 50 50 -- 170 6,045.00
2 NAC/25 (C)(75 rounds) Nose 50 50 50 -- 170 6,045.00
2 NAC/25 (C)(75 rounds) Nose 50 50 50 -- 170 6,045.00
3 Light NPPC (C) Nose 21 21 21 -- 315 4,200.00
1 Barracuda (C)(10 msls) Nose 2 2 2 2 10 390.00
6 ER Large Laser (C) Nose 8(81) 8(81) 6(60) 6(60) 72 24.00
   3 ER Medium Laser (C)           15 3.00
6 Large Pulse Laser (C) Nose 6(60) 6(60) 6(60) -- 60 36.00
6 Small Laser (C) Nose 2(18) -- -- -- 6 3.00
   6 Small Pulse Laser (IS)           12 6.00
3 NL45 (C) FL/R 30 30 30 30 420 5,400.00
   3 NL55 (C)           510 6,600.00
3 LB 20-X AC (C)(30 rounds) FL/R 4(36) 4(36) -- -- 36 84.00
3 LB 10-X AC (C)(60 rounds) FL/R 2(18) 2(18) -- -- 12 72.00
6 Small Laser (C) FL/R -- -- -- -- 12 6.00
2 NAC/30 (C)(75 rounds) L/RBS 60 60 60 -- 400 14,120.00
2 NAC/30 (C)(75 rounds) L/RBS 60 60 60 -- 400 14,120.00
2 NAC/30 (C)(75 rounds) L/RBS 60 60 60 -- 400 14,120.00
2 NAC/25 (C)(75 rounds) L/RBS 50 50 50 -- 340 12,090.00
2 NAC/25 (C)(75 rounds) L/RBS 50 50 50 -- 340 12,090.00
4 Medium NPPC (C) L/RBS 36 36 36 36 1,080 14,400.00
1 Barracuda (C)(10 msls) L/RBS 2 2 2 2 20 780.00
6 ER Large Laser (C) L/RBS 8(81) 8(81) 6(60) 6(60) 144 48.00
   3 ER Medium Laser (C)           30 6.00
6 Large Pulse Laser (C) L/RBS 6(60) 6(60) 6(60) -- 120 72.00
6 Small Laser (C) L/RBS 2(18) -- -- -- 12 6.00
   6 Small Pulse Laser (IS)           24 12.00
3 NL45 (C) AL/R 30 30 30 30 420 5,400.00
   3 NL55 (C)           510 6,600.00
3 LB 20-X AC (C)(30 rounds) AL/R 4(36) 4(36) -- -- 36 84.00
3 LB 10-X AC (C)(60 rounds) AL/R 2(18) 2(18) -- -- 12 72.00
6 Small Laser (C) AL/R -- -- -- -- 12 6.00
2 NAC/25 (C)(75 rounds) Aft 50 50 50 -- 170 6,045.00
1 Barracuda (C)(10 msls) Aft 2 2 2 2 10 390.00
6 ER Large Laser (C) Aft 8(81) 8(81) 6(60) 6(60) 72 24.00
   3 ER Medium Laser (C)           15 3.00
6 Large Pulse Laser (C) Aft 6(60) 6(60) 6(60) -- 60 36.00
6 Small Laser (C) Aft 2(18) -- -- -- 6 3.00
   6 Small Pulse Laser (IS)           12 6.00
TOTALS:           7,035 780,000.00
Tons Left:             .00

Calculated Factors:
Total Cost: 12,461,112,000 C-Bills
Battle Value: 155,835
Cost per BV: 79,963.5
Weapon Value: 110,733 (Ratio = .71)
Damage Factors:    SRDmg = 4,942; MRDmg = 4,795; LRDmg = 3,650; ERDmg = 1,389
Maintenance Point Value:    MPV = 572,973 (74,615 Structure, 210,695 Life Support, 287,663 Weapons)
Support Points: SP = 303,850 (53% of MPV)
BattleForce2: (Not applicable)